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The electric jumpers

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Description

Accelectric (accelerator - electric)
electric

The energetic mouse

"The more energy this creature has, the stronger its electricity attacks become! when he's tired, feeling down, sick or not in the mood, he is way weaker.
but luckily, it takes a lot to bring this energetic hopping mouse' energy level down!"

Hp: 43
Attack: 65
Defense: 50
Sp attack: 57
Sp defense: 50
Speed: 70
Total: 335

Ability: Guts / Steadfast Hidden: Motor drive


Dynamectric (dynamic - electric)
electric / fighting

The vigorous kangaroo

"His punches are strong and the kicks of his large feet, dynamic! He is able to stand on his tail, which comes in handy if he needs to fight with both his arms and legs.
he gathers electricity out of the air through his whiskers, which gives him strength"

Hp: 65
Attack: 105
Defense: 70
Sp attack: 85
Sp defense: 70
Speed: 105
Total: 500

Ability: Guts / Steadfast Hidden: Iron fist

Accelectric -> thunderstone while holding black belt -> Dynamectric

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Comments6
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Malevolancy's avatar
I am about to throw out some critiques and suggestions. Feel free to use any of the info I give just give credit where credit is due.

Honestly this concept is pretty sick and so far as I have seen no one has made this particular stage set up yet.
I think making them to the series style rather than edgy would be worth it.
A great element you showed in this are the ridged whiskers on the first stage. They are cute and have some charm.
The tuff of fur at the end is reminiscent of raichu but if you keep the body shape their won't be any confusion.
The white is a bit much across the body so adding brown into the mix (a classic earth/fighting look) would help to dilute the overpowering white.
As a suggestion the main focus of the design are in the legs. Luckily this can give them their own flair since digitigrade legs resemble a lightning bolt. Add a tuff of yellow fur to suggest the shape more at the joints and your done. Also adding a brown hue in the limbs would show a more rough skin, gritty fighting look.
The first stage I think to keep the look established should have a slightly more elongated face to not "pikachu it" though it is a rodent the kangaroo bone structure comparison is justified.
Showing the pouch on the kangaroo might actually be decent. Have the yellow fur be the pouch and brown the pectorals and arms.
Some brown eye shadow may help around the eyes to give them a tougher look.

Name Pitchs
Rodart (Rodent - Dart)
Wallopy (Wallop - Wallaby)

Also I think I have a kick ass ability for them "Stored Power" - Every turn an electric type move is not used a speed and evasion boost is gained. Every 3 turns of not using and electric move it can use two moves in one turn and all speed and evasion boosts are removed.